von BK-Nils | 03.02.2025 | eingestellt unter: Warhammer 40.000

GW: Astra Militarum Wochenvorschau

Das Astra Militarum, die größte Streitmacht des Imperiums der Menschheit in der fernen Zukunft von Warhammer 40.000 bekommt kommenden Samstag einen neuen Codex, neue Boxen und mehr.

Sunday Preview – The galaxy calls, and Krieg answers

The Krieg vanguard has made its way to the front lines, and now it’s time for the rest of the regiment to take the field with standalone releases for all of the miniatures found in the launch Army Set and yet more reinforcements to back them up. But first, let’s see what’s coming up in the next week of Warhammer news.

Warhammer 40.000

Codex: Astra Militarum

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 1

Wrest back control of the galaxy with the might of Humanity’s armies in Codex: Astra Militarum, the essential companion to the faction packed with background lore, miniatures galleries, and rules. This 168-page hardback book contains five specialised Detachments, each with their own Enhancements and Stratagems, plus Combat Patrol rules and datasheets for every unit available to the Astra Militarum – including the new Death Korps of Krieg units.

The Codex will be available to pre-order in its regular edition, and for honoured saints of the Imperium who want the best to grace their bookshelves, a Collector’s Edition version with alternate artwork, foil-effect text, and a ribbon page marker will also be available while stocks last.

Lord Marshal Dreir

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 2

Lead the unstoppable Death Korps of Krieg from the front with Lord Marshal Dreir, a consummate battlefield commander who rose from the faceless infantry to the heights of leadership. He can always be found where the fighting is thickest – much to the horror of his superiors – and has reconstructed his loyal steed ES819 dozens of times to stay in the fight.

Krieg Command Squad

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 3

The officers of Krieg are just as brave as the men they command, and the severe rate of attrition they suffer often requires members of the Officio Prefectus to step in to maintain discipline. As such, the Krieg Command Squad is led by a high-ranking Lord Commissar, who is joined by a Prefectus Militant – an officer undergoing training in the ways of the Commissariat – and four veterans with a variety of communications and medical equipment.

Death Riders

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 4

Ascending to the ranks of the honoured Death Riders is a privilege for any korpsman, as their genetically modified steeds allow them to thunder into enemy lines with even greater speed and power. Their explosive-tipped frag lances blast the unfortunate targets of their charges apart, after which the riders draw their power sabres and get stuck into the melee with reckless abandon.

Krieg Combat Engineers

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 5

The slow and grinding siege warfare favoured by Krieg gave rise to specialist formations of armoured Combat Engineers dedicated to close-range trench warfare and brazen frontal assaults. Each set comes with five engineers armed with a variety of short-ranged weapons and a remote mine that excels at blowing armoured vehicles and fortifications to pieces.

Death Korps of Krieg

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 6

Death Korps troopers are equipped in the same way as their comrades across the Astra Militarum – with a lasgun, flak armour, and heaps of moxie – but back up their numbers with a true die-hard dedication to duty that borders on the reckless. This makes them excellent troopers for massed assaults and gruelling attritional warfare, where the sheer weight of their firepower can drag down some of the mightiest foes in the galaxy.

Krieg Heavy Weapons Squad

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 7

Mobile Heavy Weapons Squads are deployed to support infantry attacks with devastating firepower, with all three platforms having the choice between a heavy flamer, lascannon, or twin autocannon. Unique to the teams from Krieg, a Fire Coordinator helps keep up a punishing rate of fire, allowing them to shoot one final time upon their untimely deaths.

Artillery Team

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 8

Before the armies of Krieg launch their signature massed infantry attacks, enemy positions are bombarded by enormous barrages of shells and rockets from emplaced Artillery Teams with a variety of indirect fire siege weapons at their disposal.

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 9

Each artillery team comes with the choice of four weapons that range from the infantry-killing barrage of the multiple rocket launcher to the sheer armour-sundering power of the siege cannon. The kit also comes with a wide assortment of accessories for customising the gunners, with several alternate poses and scattered ammunition surrounding the gun.

Combat Patrol: Astra Militarum

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 10

The new Combat Patrol: Astra Militarum eschews the normal weight of numbers for a powerful elite force of specialists, from the professional marksmanship of the Kasrkin to the thundering charges of the Rough Riders. Alongside these two squads of first-class warriors is a versatile Cadian Command Squad, whose diligent orders and support equipment inspire their fellow troops to victory.

Astra Militarum Dice Set and Datasheet Cards

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 11

Supplement your Astra Militarum army with a useful pack of quick-reference datacards containing all of the datasheets you need, along with reminders of your army rule and Combat Patrol rules. Then, roll dice in style with a set of 16 square-cornered dice cast in swirled blue plastic with white pips and the Death Korps of Krieg faction icon on the six face.

Warhammer 40,000 Crusade: Nachmund Gauntlet

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 12

The story of the 41st Millennium continues as the anointed herald of Abaddon plunges his daemonic spear into the Imperium’s defensive lines in Warhammer 40,000 Crusade: Nachmund Gauntlet. The worlds protecting the Imperium Sanctus from the Great Rift are under assault by Haarken Worldclaimer, and when an unstoppable Chaos armada slams into the fortified world of Sangua Terra, even the Living Saint Celestine herself may not be enough to turn back the tide.

This narrative expansion for Warhammer 40,000 contains expanded Crusade campaign rules for the Sangua Terran War and vicious Surgical Deep Strikes, plus 15 missions for your Crusade Forces to battle through. It will also be available in a special Collector’s Edition release, with gold foil text on a soft-touch cover, printed page edges, and a ribbon page marker.

White Dwarf

White Dwarf 509

Games Workshop Sunday Preview – The Galaxy Calls, And Krieg Answers 13

The good ship White Dwarf sails to the enigmatic Knight Worlds for Issue 509, as both the Imperial Knights and Chaos Knights get all-new rules for using their nimble Armigers and War Dogs in games of Combat Patrol. The magazine also comes with all of your favourite stories, miniatures galleries, and battle reports, while the White Dwarf Bunker’s madcap Car Show continues with a gallery of the team’s kitbashed street racers and a free sheet of tarmac printed on card so you can photograph your own creations.

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BK-Nils

Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktueller Fokus liegt auf Skirmish-Systemen und Warhammer 40.000. mehr auf https://www.instagram.com/nerdydutchman/

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Kommentare

  • Der White Dwarf bzw. die CP Regeln für Knights finde ich hier am interessantesten.
    Der Rest ist nicht unbedingt schlecht, aber man kennt es ja schon.

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