von BK-Nils | 11.09.2023 | eingestellt unter: Warhammer / Age of Sigmar

GW: Ironjawz Wochenvorschau

Kommenden Samstag erzittern die Reiche der Sterblichen unter dem Ansturm von gepanzerten Grünhäuten der Ironjawz und auch der König der Trolle, Trugg, ist erwacht.

Sunday Preview – The Twin-Tailed Crusade Runs Into an Ironjawz Problem

Strap on your armour, boyz – it’s time the Cities of Sigmar found out what a real army looks like. This week we’re going Ironjawz mad, and joined by a large and very irritable Troggoth King rising from his slumber. It’s a good time to root for Grand Alliance Destruction, and a pretty miserable one for anyone in their way, so let’s see what the week has in store.

Dawnbringers: Book II – Reign of the Brute

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The story of the Twin-Tailed Crusade continues in Dawnbringers: Book II, as the brave soldiers of Hammerhal strike out across Aqshy and Ghyran. This time they’ll have some titanic foes to deal with, as one branch clashes head-on with Gargant King Brodd – seeking vengeance for the death of his father – while the other tangles with Trugg the Troggoth King.

This book contains a selection of awesome battleplans to reenact moments from the book, as well as the latest narrative and rules for four new Armies of Renown. It’s packed with great stuff for fans of the Mortal Realms, and will be available to pre-order on Saturday in either a regular or captivating limited edition.

Trugg’s Great Troggherd

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After a century or two of sleep, Trugg woke up with an almighty headache which might have something to do with the great celestial engine someone had stuck onto his head while he caught 40 winks. As the slightest hint of the arcane causes him excruciating pain in the skull, he’s gathered a horde of his fellow troggoths for a no-holds-barred magic-smashing tour – and the Twin-Tailed Crusade is in his warpath.

Trugg’s Great Troggherd gives you all the miniatures you need to start an all-troggoth army, including the king himself and his entourage of six Rockgut Troggoths. It’s the first place you can get this new bruiser, and it’s a great accompaniment to existing Gloomspite Gitz armies too!

Rabble-rowza

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Speaking of the Gitz – only one truly versed in the ways of making noise could rouse the troggoth king from his hibernation, and the Rabble-rowza is just that grot. The piercing, magically enhanced voices of these chuntering champions are loud enough to disturb creatures lurking far underground, and he’s just what a horde of grots need to buck their ideas up.

Gloomspite Gitz Dice Set

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These dice are a great way to give your Gloomspite Gitz a flash of style. Each pack contains 20 yellow plastic dice with the emblem of the Bad Moon embossed in black ink – just what the Loonboss ordered.

Battletome Supplement: Ironjawz

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A host of new Ironjawz are coming to pre-order on Saturday. Their rules can be found inside the new Dawnbringers book, but in case you aren’t getting your hands on a copy this week, we’ve got you covered with a free PDF download of Battletome Supplement: Ironjawz. This contains all eight warscrolls, from Ardboys with their new weapon options to the brutal Tuskboss on Maw-grunta. Speaking of which…

Tuskboss on Maw-grunta

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The big pig is here!

Lead your Ironjawz from the front atop the most ornery, short-tempered mount seen so far in the Mortal Realms. Really, this thing would give Dorghar a run for its money. The Tuskboss is a powerful fighter and capable leader for Ironjawz armies, and unlocks the ability to take more Maw-gruntas as Battleline choices.

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That’s right, an entire army of giant, hairy chargers. This kit builds the Tuskboss variant, or alternatively a Maw-grunta with Hakkin’ Crew or Maw-grunta Gouger – with plenty of options for making yours stand out on the battlefield.

Ardboy Big Boss

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Not all leaders need to ride something big and flashy to get the job done. The Ardboy Big Boss is a seasoned commander who marches to war alongside his fellow orruks, getting stuck into combat with five Damage 2 attacks and a bad attitude to match his prodigious resilience.

Orruk Ardboys

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Ardboys are the bread and butter of an Ironjawz Waaagh!, if the bread were metal and the butter were violence. This new kit updates the classic armoured orruks into a new age, with brand new options to equip all 10 with spears and shields. Plus, they look absolutely brilliant!.

Weirdbrute Wrekkaz & Brute Ragerz

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When an orruk’s bragging gets too much and they can’t live up to the lofty expectations they’ve set, the shame sends them on a path of self-destructive redemption as a Brute Rager. Stripping off their armour and carrying massive two-handed weapons into battle, they seek to reclaim a sense of self-worth through sheer bloody minded butchery, and woe betide those who would try to stop them.

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Sometimes, the storm of Waaagh! energy that swirls around an orruk battle can send some boyz off the deep end, and they end up in a unit of Weirdbrute Wrekkaz. The only thing they’re good for is bolting on an iron mask and swinging a heavy ball-and-chain, which is a task their fellow Ironjawz are only too happy to set them to.

Zoggrok Anvilsmasha

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A proper release calls for some legendary named characters, and one of the greatest ever is finally taking their first steps in the Mortal Realms. Strong, handsome, and indispensable in a forge, Klonk is a true red-blooded hero of Gorkamorka – and he even comes with an entire orruk smith as a bonus!

All jokes aside, Zoggrok Anvilsmasha is a legendary forgemaster responsible for the thick armour and rugged blades carried by his Ironjawz tribe. He’s also a dab hand in a fight, as you might expect from an orruk, and can smash enemy ward saves into nothing with his crude magical sword.

Vanguard: Orruk Warclans

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If you prefer your orruks of the sneaky, scheming variety, Vanguard: Orruk Warclans has just the collection of Kruleboyz for you. This set contains a Killaboss on Great Gnashtoof, a Murknob with Belcha-banna, one Beast-skewer Killbow, three Man-skewer Boltboyz, and 10 Gutrippaz – perfect for starting your own swamp-dwelling warband, or building on an existing army with a balanced selection of units.

Warhammer: Age of Sigmar ist unter anderem bei unseren Partnern Fantasy-In und Minyarts erhältlich.

Quelle: Games Workshop

BK-Nils

Nils, Redakteur bei Brückenkopf-Online. Seit 2001 im Hobby, erstes Tabletop: DSA Armalion. Aktueller Fokus liegt auf Skirmish-Systemen und Warhammer 40.000. mehr auf https://www.instagram.com/nerdydutchman/

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Kommentare

  • Yeah! Auf die Ironjawz freue ich mich schon. Hoffentlich bekommt man die besser, als die Tyraniden. Da warte ich noch auf die Versandbestätigung. GW scheint mal wieder massive Lieferprobleme zu haben.

  • Haha, die Bemalung von dem Troll oben, mittig ist einfach nur genial. Sieht von weitem aus als hätte er nen Blumenstrauß in der Hand.

  • Ich freue mich auf die Ironjawz, auch wenn ich erst einmal nichts kaufen werde. Die neuen Minis motivieren mich aber, meine alten Ork wieder vorzukramen. Dann in das Battetome schauen und gezielt nachkaufen. Bisher spiele ich keine Ardboysm da mir die alten Schwarzorks nicht gefallen haben. Jetzt könnten sie endlich den Weg zu mir finden.

  • Also der Tuskboss on Maw-grunta
    Würde ich mir schon gerne zulegen.
    Der ist echt cool. Aber ich warte erst einmal auf den Preis.
    Bei den Trugg’s Great Troggherd
    Bin ich jetzt ein wenig entäuscht ☹️
    Warum 6 Rockgut reinpacken.
    Die habe ich zu hauf hier.
    Interessanter wäre doch der Aufwecker Rabble-rowza gewesen ☹️☹️
    Nur wegen dem Trollkönig ist mir die Box leider zu teuer.

    Das Buch zu kaufen , bin ich noch am überlegen.
    Das erste war ja nicht so der Hit.

  • Sehr, sehr coole Ork-Modelle. Aber die Hakkin’ Crew auf dem Tuskboss dürfte ja wohl eher wie Fähnchen im Wind hinterhergezogen werden 😀

    Die Figuren haben zwar eine Art Tritt oder Standfläche, wo sie mit den Füßen Halt finden. Aber sobald der Tuskboss losprescht und wackelt, müssten schon Magnet-Stiefel her, um nicht abzurutschen 😉 Da nützt dann auch die Kette (?) an ihrer Rüstung als zusätzliche Verbindung zum Tuskboss nichts … Dennoch: klasse Modell!

    • Vielleicht ist das wie im 40K Lore, solange die Orks dran glauben, dass sie stabil stehen – stehen sie auch stabil.

    • Da gebe ich dir 100% Recht.
      Aber ich brauche die seitlichen orrk nicht.
      Ich will nur das Schwein aus der Hölle 😁😁👍

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