Conquest: Kampagnenbuch
Para Bellum bringen ein Kampagnenbuch für Conquest an den Start.
Conquest Campaigns – €29,00
- Premium soft cover Campaign guide – 136 full size pages, complete with beautiful illustrations.
PARA BELLUM WARGAMES RELEASES CAMPAIGN RULES IN WHOLE NEW BOOK!
Para Bellum Wargames, publisher of fantasy Mass Combat Miniature Wargame “Conquest: The Last Argument of Kings” and Skirmish ruleset “Conquest: First Blood”, published “Conquest Campaigns: Chronicles and Legends”, containing rules for two styles of campaign play, campaign scenarios and new lore!
Para Bellum Wargames, the developer and publisher of the fantasy Regimental Miniature Wargame “Conquest: The Last Argument of Kings” and Skirmish system “Conquest: First Blood”, published rules for Campaign play! The new book, “Conquest Campaigns: Chronicles and Legends”, introduces rules for linking games into Campaigns. The “Chronicles” system provides the ground and rules for players and their “Conquest: The Last Argument of Kings” groups to design, play and resolve an entire campaign that they can play with their factions, expanding meaning of “wargame” to beyond single battles between two armies. “Legends”, on the other hand, is designed to walk hand in hand with both the First Blood and the Last Argument of Kings games, allowing characters to be forged into heroes and their most trusted and accomplished units to be elevated into myth.
“For us Conquest is not a game but an entire gaming world” says Lead Writer, Konstantinos Oikonomou. “Conquest Campaigns expands on the ways players can interact and forge their own stories in our world; and we made sure to add a whole lot of lore for inspiration in the book!” Indeed, in addition to the two new styles of play, “Conquest Campaigns: Chronicles and Legends” brings over ninety pages of original lore and art, providing an example for narrative campaign and expanding on the lore that drove the factions into war. It also explores, for the first time, the W’adrhŭn, the fifth released faction of Conquest, as well as the dreaded undead of the Old Dominion, the decadent majesty of the City States and the mysterious Weavers. It also reveals the unknown truths of the Orders’ origin and the violent Exile Campaign of the Dweghom during the final days of the Age of Worship, providing ample inspiration for players to forge their own campaigns and stories in the world of Conquest!
Quelle: Para Bellum
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