von BK-Herr Kemper | 17.12.2020 | eingestellt unter: Star Wars

Star Wars Legion: Lando & Kallus

Zwei sehr unterschiedliche Commander Erweiterungen für Star Wars Legion werden hier im Detail vorgestellt: Lando Calrissian und Agent Kallus (in seiner Imperialen Version).

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Star Wars Legion – Agent Kallus – Hunter of Shadows – Commander Expansion

„Next time they make a move, we’ll be waiting for them, to snuff out that spark before it catches fire.“
–Agent Kallus, Star WarsRebels

To the Galactic Empire, loyalty is everything, even if it has to be enforced. Whenever rebellion rears its head, then, the Imperial Security Bureau is there to correct it. Ever vigilant and endowed with seemingly limitless authority, its agents use both brute force and their own cunning to bring dissidents in line and snuff out any signs of insurgency.

Feared both within and without the Imperial ranks, none are safe from the long reach of the ISB. Soon, you’ll be able to add one of its very best agents to the ranks of your Imperial armies. Fantasy Flight Games is happy to announce the Agent Kallus Commander Expansionfor Star Wars™: Legion!

This expansion invites you to put this ruthless agent in command of your army, beginning with a highly customizable, unpainted hard plastic Agent Kallus miniature that reflects his status as a ruthless Imperial agent. In addition to choosing between two facial expressions for your miniature, you’ll also be able to assemble your Agent Kallus with the trademark Imperial Security Bureau helmet or with no helmet at all. Finally, Agent Kallus is deadly up close and with a blaster and you can choose whether he appears with his signature J-19 Bo-Rifle in its blaster or staff forms.

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While these features project Kallus‘ status as a ruthless ISB agent, his unit card clearly outlines all of his abilities and his three signature command cards reflect his capacity to shape your strategy through careful tactical planning and his own martial prowess. Despite all of his skills, Kallus is still susceptible to sympathizing with his enemies, a weakness that is reflected in Flaw card included with this expansion. Finally, Agent Kallus carefully calculates what he’ll need for each battle and seven upgrade cards invite you to choose the gear and training that best fits your battle plan.

Read onto learn more about the Agent Kallus Commander Expansion!

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Suppressing Dissent

In their mission to ensure ultimate loyalty to the Empire, Imperial Security Bureau agents are expected to be just as adept in a fight as those they lead into battle. Agent Kallus more than lives up to this ideal and, in doing so, is the rare commander who can take on either of these roles in your army.

It takes more than skill with a blaster to root out rebellion and Agent Kallus is among the very best at anticipating and foiling his opponents‘ plans. He knows the importance of remaining flexible, which is why he’s always making contingency plans. While building a command hand, Kallus can set aside two extra command cards. Later on, when he needs to change his tactics on the fly, he can also replace his revealed command card with one of his contingency cards with the same number of pips. This alone means Kallus works exceptionally well alongside other Imperial commanders and operatives, but his cunning pushes this one step further, allowing him to both ensure the right command card is played at the right time while also winning priority for the round.

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No matter whose plans are being enacted, Kallus is unafraid to join his troops in the midst of battle. His sharpshooting combined with the piercing blasts of his RK-3 blaster pistol make him particularly dangerous at range 1–2, especially given his ability to convert surge results to critical hits. Meanwhile, as an ISB agent, Kallus has also undergone advanced combat training to hone his skills in hand-to-hand combat. He needs the right equipment to put these skills to the best use, of course, and some  Ascension Cables  could help him get the drop on his enemies.

But this is only the beginning. Kallus is also highly skilled with a J-19 Bo-Rifle, making him even more versatile in battle. When it is in its blaster  form, Kallus can make a more powerful attack from a longer range. This attack may not have the innate pierce of his RK-3, but it is lethal nonetheless and he can spend the aim token he gains from his Tactical 1 keyword to give it Pierce 1. Alternatively, the weapon’s  staff form retains every bit of its lethality in melee combat while also giving Agent Kallus the chance to charge into melee combat.

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Equipping Agent Kallus with his J-19 Bo-rifle clearly makes him a more aggressive and capable combatant. With these tools at his disposable, he can more easily challenge an opponent to face him  and gain even more benefits. This command card makes Agent Kallus even more ferocious in melee combat, giving him the chance to gain a dodge token as he charges at his opponent and convert surges to blocks during the encounter. Better still, enemy units engaged with him have no choice but to take him on and cannot withdraw, giving Kallus a great opportunity to inflict some damage. Finally, the defensive boons he receives from this card become even more pronounced during these encounters if he’s been trained to have the  Situational Awareness  to dodge critical strikes.

Snuff the Spark

Agent Kallus is prepared to snuff out the smallest specter of dissent. See all the different ways he can lead your Imperial armies in future previews!

Look for the Agent Kallus Commander Expansion (SWL80) at your local retailer in February 2021

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Star Wars Legion – Lando Calrissian – Playing the Odds – Commander Expansion

“Everything you’ve heard about me is true.”
–Lando Calrissian, Solo: A Star WarsStory

Some leaders leave all their cards on the table, making it clear to all they would sacrifice anything for the cause. Others, however, keep their intentions closer to the chest, only revealing their true rebel spirit under extreme circumstances.

Such is the case with Lando Calrissian. A consummate gambler and scoundrel, he keeps his cool as he plays all sides to his advantage. But when the galaxy is at stake, he sides with the freedom fighters of the Rebel Alliance. Soon you’ll be able to use Calrissian’s unique brand of leadership to guide your Rebel armies on the battlefields of Star Wars™: Legion. Fantasy Flight Games is happy to announce the Lando Calrissian Commander Expansion!

This expansion contains everything you need to add Lando Calrissian as a commander of your Rebel armies, beginning with a beautifully sculpted, unpainted hard plastic miniature that reflects Calrissian’s unique sense of style. Not only will you find three different options for his signature cape, you’ll also be able to choose between two facial expressions and whether or not Calrissian appears reaching for his X-8 Night Sniper Pistol in its holster or has it at the ready.

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While the miniature gives Calrissian a unique presence on the battlefield, other components, like his unit card and three signature command cards, represent his history as a gambler and his tendency to take high stakes risks. Finally, Lando Calrissian isn’t one to enter a fight unprepared, and this expansion also includes six upgrade cards that give him access to the gear and training he needs to take on any challenge.

Read on for more information on the Lando Calrissian Commander Expansion!

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Smooth Talking Smuggler

Lando Calrissian has taken on many leadership roles throughout his career, but none is more important than becoming a general in the Rebel Alliance. As he leads Rebel forces into battle, then, Calrissian’s long history as a smuggler and gambler clearly influences his leadership style.

No stranger to sneaking past Imperial patrols to deliver his cargo, it’s no surprise that Calrissian is well versed in Covert Ops and can choose to become an Operative to gain the Infiltrate keyword. Once he’s behind enemy lines, he can also rely on the Uncanny Luck of a gambler and his own  Situational Awareness  to overcome the limitation of rolling white defense dice. At the same time, he can also use his sharpshooting abilities to deliver deadly accurate return fire with his X-8 Night Sniper Pistol.

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While these abilities enhance Lando Calrissian’s individual combat prowess, others set the tone for the whole Rebel army. Like every good gambler, Calrissian always has a backup plan and, when it comes to forming battle plans, he sets aside up to three additional command cards as contingencies. After revealing a command card, but before any other effects are resolved, Calrissian can then discard that card to reveal a contingency card with the same number of pips as the discarded card instead. This makes Lando Calrissian an exceptionally adaptable commander who can readily counter his opponents with careful planning and quick thinking.

The ability to change your strategy on the fly is always useful, and becomes even more powerful when Lando Calrissian is fighting alongside another Rebel commander or operative whose command cards he can swap in as contingencies. If he joins his friends and fellow smugglers Han Solo and Chewbacca on a mission, for example, Calrissian can have access to all of their command cards while retaining his command cards as contingency plans.

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Any Rebel army led by Lando Calrissian is bound to be unpredictable, especially with his ability to activate early and often. Like other Commanders and Operatives, Calrissian can always  Seize the Initiative  during the Issue Orders step to ensure he’s ready to go at a moment’s notice. But he also has an Ace up His Sleeve that allows him to bend the rules even further. He could use this command card to grant himself and another unit a dodge or standby token when he issues orders to them. Choosing the standby token gives them a chance for an extra attack or move action before their full activation that could prove pivotal. Alternatively, this card can also be played before drawing from your order pool to issue Lando Calrissian or another friendly unit at range 1–2 an order and immediately activate them, ensuring the right unit activates just when you want it to.

Lando Calrissian may tip the odds in the Rebels‘ favor, but bringing down the Empire is still a tall task that requires courage and dedication. Thanks in part to his little maneuver at the Battle of Taanab, General Calrissian is an Inspiring Presence  for those around him, extending the range that friendly units can use his courage value when checking whether they are panicked. No matter how you decide to use him Lando Calrissian will make the ultimate gamble to save the galaxy from the tyranny of the Empire.

Bet it All

The Rebellion has no shortage of brilliant military leaders willing to take on the might of the Empire. But few of them approach the fight with the flair of Lando Calrissian. Get a feel for his leadership style in future previews!

Look for the Lando Calrissian Commander Expansion (SWL78) at your local retailer in February 2021

 

Star Wars Legion ist unter anderem bei unseren Partnern Fantasy-In und Taschengelddieb erhältlich.
Der deutschen Vertrieb der Fantasy Flight Produkte liegt bei Asmodee.

Quelle: Fantasy Flight Games

 

BK-Herr Kemper

Mostly Harmless. Im Hobby seit den 80ern..... Spielt: Infinity (Nomads & Aleph), Warmachine (Khador & Mercs), BattleTech (Alpha Strike), 7TV Adventures, In Her Majesty's Name, Dust, Batman TMG

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Kommentare

  • Ach, schön, mal wieder den klassischen Lando aus der OT zu sehen und nicht die junge Version aus Solo oder den alten Lando aus Ep 9. Die Mini werde ich mir sicher zulegen.

    Agent Kallus ist nach Iden Versio der nächste Imperiale Charakter, der das Imperium in der Handlung später verraten wird. Nun ja. Außerdem ist die Mini optisch nicht so mein Ding. Den werde ich wohl links liegen lassen.

  • Auf Lando freue ich mich auch, damit wäre dann die klassische Truppe beisammen. 🙂

    Den werde ich mir zusammen mit C3-PO und R2 besorgen. Legion macht mir als Hobby sehr viel Freude.

  • Auf Lando habe ich gewartet, aber irgendwie gefällt mir keine der beiden Posen so wirklich. Bei der ersten ist es der Arm, mit welchem er den Blaster zieht, bei der zweiten Pose der linke Arm. Mal schauen, wie die die einzelnen Teile ausgelegt sind, da werde ich mir aus den Optionen was zurechtbasteln müssen. Mein Favorit wäre die Pose auf dem Packungsbild gewesen, aber die hatten wir so ja schon bei Han Solo.

  • Ich vermute, dass die Capes separat sind (also nicht 3 versch. Torsoi mit jeweils angeflanschtem Cape). Wenn das stimmt, sind die Arme auch separat, d. H. Die Chancen stehen nicht schlecht, dass Du Pistolenarm mit ausgestrecktem linken Arm kombinieren kannst.

    Ich freu mich auch, dass Lando noch rauskommt!

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