von BK-Herr Kemper | 09.04.2019 | eingestellt unter: Star Wars

Star Wars Legion: Shoretroopers & Dewback Rider

Zwei neue Erweiterungen für Star Wars Legion – Imperial Shoretroopers & Dewback Rider.

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Imperial Shoretroopers Unit Expansion – 29,95 USD

„Failure will find you explaining why to a far less patient audience.“
–Grand Moff Tarkin, Rogue One: A Star Wars Story

The Empire has many secrets to protect. While an assignment to the tropical planet of Scarif may seem pleasant to soldiers stationed in harsher climes, protecting these countless secrets is a task that requires constant vigilance. Now, new Imperial troops are on their way to ensure no Rebel breaches Imperial security.

Fantasy Flight Games is excited to announce the Imperial Shoretroopers Unit Expansionsfor Star Wars™: Legion!

Specially trained to comb beaches and bunkers for any sign of Rebel infiltration, Shoretroopers are often assigned to important bases where secrecy is of the utmost importance. Within this expansion, you’ll find seven unique, unpainted Imperial Shoretrooper miniatures to add to your Star Wars: Legion collection. Five of these troopers are armed with E-22 blaster rifles, while a Shoretrooper equipped with a T-21B targeting rifle is ready to deal extra damage from long range.

But if you’re truly looking to keep enemy units from escaping with the sensitive information, a DF-90 Mortar Trooper can be added to your army as a detachment from the rest of your Shoretroopers. Rounding out this expansion are two unit cards, five upgrade cards to fully kit out your Shoretroopers, and all the tokens you need to deploy them to any battle. Read on for more information on the Imperial Shoretroopers Unit Expansion!

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Coastal Defense

Countless soldiers have enforced the Emperor’s will across the galaxy as Stormtroopers. Only an exceptional few, however, are selected for rotational duty as Imperial Shoretroopers. Trained not only in tropical environment operations, but also in entrenched warfare, these troops are often assigned to important bases such as the Imperial security facility on Scarif. No matter where they’re deployed, their expertise and equipment help them counter any Rebel incursion.

On the battlefields of Star Wars: Legion, Shoretroopers become the most elite option for filling out the corps units that make up the rank-and-file of your Imperial armies. In addition to their advanced training, Shoretroopers are the first Imperial unit to carry the upgraded E-22 blaster rifle, making them more dangerous than Stormtroopers or Snowtroopers based on their armament alone.

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Beyond this, you’ll find Shoretroopers eager to carry out your orders, and they give you plenty of reasons to make them a major part of your strategy. Issuing orders to your Shoretroopers immediately puts them on the offensive and—once they’ve identified a new target—helps them fire with deadly accuracy. Spotting new targets is easier if you have a weapon with a bit more range, of course, which is exactly why select Shoretroopers choose to carry the T-21B targeting rifle. Not only does this powerful blaster rifle make the Shoretroopers a threat from long distance, it also allows you to hit the enemy where it hurts the most.

Whether they’re firing from a distance or have their blasters trained on close range targets, Shoretroopers are prepared to counter sudden Rebel ambushes. While the fire from their E-22 blaster rifles alone is sufficient to keep opposing forces hunkered down, Shoretroopers are also trained to work closely with emplacement troops to make sure no stray Rebels escape. The heavy fire from an E-Web Heavy Blaster Team can help the Shoretroopers cut down fleeing enemies, but that isn’t their only option.

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In fact, small detachments of Shoretroopers often take it on themselves to man DF-90 mortar launchers that can provide even more suppressive fire. While these mortar troopers operate as independent units and are free to lend fire support to any unit, they can only be deployed if a corresponding Imperial Shoretroopers unit is included in your army.

We’ll have much more information about the Imperial Shoretroopers and the heavy weapons they use in a future preview!

Secure Your Secrets

The Rebel Alliance will stop at nothing to uncover as many Imperial secrets as they can. With units of Imperial Shoretroopers at your command, however, you can be sure no Rebels escape your clutches.

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Dewback Rider Unit Expansion – 24,95 USD

“Look sir, droids!”
–Davin Felth, Star Wars: A New Hope

The Galactic Empire rules over countless worlds, each boasting its own unique flora, fauna, and terrain. Rather than adapt their military vehicles to the conditions of every individual world, Imperial commanders commonly prefer to use local creatures to support their operations. Now, one of the most iconic creatures from the Star Wars saga is on its way to bolster your Imperial forces.

Fantasy Flight Games is excited to announce the Dewback Rider Unit Expansionfor Star Wars™: Legion!

Able to survive extreme temperatures, these mighty reptilian creatures are the perfect complement to Imperial troopers during their patrols. Within this expansion, you’ll find an unpainted, beautifully detailed Dewback miniature featuring a Sandtrooper rider with four distinct customization options: your Dewback Rider can be built carrying the standard shock prod, or you can equip them with three different weapons.

On top of the ability to customize the look of your Dewback Rider, this Unit Expansion gives you plenty of ways to tweak how this unit operates in the thick of battle. Six upgrade cards accompany the miniature, letting you modify its armament, training, or the comms systems it carries into battle. Finally, a unit card  and a handful of tokens round out this expansion, giving you everything you need to deploy it as a support unit for your Imperial armies. Read on for more information on the Dewback Rider Unit Expansion!

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Living Tanks

From towering AT-STs to legions of Stormtroopers, the Empire can display its dominance in any number of ways, and the hulking Dewback is yet another method of reminding local populations who is truly in control. Like their fellow Imperial military units, though, Dewback Riders are far from symbolic enforcers of Imperial rule. Between the Sandtrooper rider’s array of weaponry and the powerful claws of their mount, this duo is a force to be reckoned with.

As natives of the scorching hot desert planet Tatooine, Dewbacks have developed survival mechanisms that also make them useful weapons of war. Their thick hides, for instance, may protect Dewbacks from the brutal rays of Tatooine’s twin suns, but they also provide a useful layer of armor from incoming blaster fire, especially for a target as large as a Dewback. In addition to this scaly skin, a Dewback’s claws make them particularly surefooted beasts, ideal for conveying their riders across uncertain terrain on the battlefields of the Galactic Civil War.

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But these claws can be used beyond simply providing a sturdy foundation for a single trooper in battle. To the Empire, they are deadly weapons that can be used to thrash any unsuspecting enemies foolish enough to believe that Dewbacks are a docile species. Before a Dewback can unleash an attack with its claws, however, it must first close the distance. While Dewbacks commonly move at a plodding pace, they can be spurred forward to engage with enemy forces even faster.

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As intimidating as they are, Dewbacks are only one half of the unit. Trained to work in tandem with the Sandtrooper riding atop them, Dewback and trooper can combine in a number of useful ways. If nothing else, the Sandtrooper carries a shock prod that makes the entire unit’s melee attack a bit stronger. But being astride a massive Dewback also provides a useful vantage point from which a trooper can make powerful ranged attacks—and they have three weapons that give them an option for every situation. Equipping your Sandtrooper with a T-21 blaster rifle or an RT-97C blaster rifle adds a new dimension to the unit, making them deadly from a distance. Alternatively, a CR-24 Flame Rifle enhances the Dewback Rider at close range, helping them uproot any subversive elements tucked behind cover.

No matter what weapons you choose, the Dewback Rider is sure to have an imposing presence on the battlefield. We’ll have much more information on the Dewback Rider and the upgrade cards included in this Unit Expansion in a future preview!

Tame the Beast

With their thick skins and razor-sharp claws, Dewbacks can survive in almost any environment. When they are properly trained, these traits can be harnessed to make them just as effective as any high-tech military vehicle.

 

Der deutschen Vertrieb der Fantasy Flight Produkte liegt bei Asmodee.

Quelle: Fantasy Flight Games

BK-Herr Kemper

Mostly Harmless. Im Hobby seit den 80ern..... Spielt: Infinity (Nomads & Aleph), Warmachine (Khador & Mercs), BattleTech (Alpha Strike), 7TV Adventures, In Her Majesty's Name, Dust, Batman TMG

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Kommentare

    • Nö… weil die Haweii-Hemden bei kleinen Minis wirklich, wirklich schwierig zu malen sind 🙂

  • Das die Küstentruppler irgendwann noch kommen würden, hatte ich mir schon gedacht. Jetzt kommen sie aber noch schneller als vermutet. Schick sind sie ja – und damit sind dann die neuen imperialen Einheiten aus Rogue One auch alle in Legion verfügbar.

    Und das Dewback ist ja ein echter Klassiker aus A New Hope. Schön, dass man den bald auch fürs Imperium bekommt.

    Bin ich mal gespannt, was man auf Seiten der Rebellion noch veröffentlichen wird, denn aktuell scheint das Imperium bei Legion ja etwas mehr mit Releases versorgt zu werden.

    • Die beiden Releases sind tatsächlich die nachgezogenen Ankündigungen zu den Tauntauns und den Veteranen, die vor einigen Wochen angekündigt wurden. Sie sind damit also wieder gleichauf.

  • Sehr coole Sachen. Sind die jetzt schon aus hartplastik?
    Wird das Clone Wars Zeug mit den alten Sachen kompatibel sein? Also sind das quasi nur 2 neue Armeen oder wie wird das funktionieren?

    • Alsoooo…. technisch gesehen – gleiche Größe, gleiches Regelnwerk (AFAIK) – also eigentlich kein Problem.

      Ich denke auch in der offiziellen Turnierlandschaft wird das erlaubt sein (meine mich dunkel zu erinnern, dass in der Ankündigung soetwas zu lesen war)…
      ABER:

      Vom historischen Standpunkt ist es natürlich ein No-Go…. das ist, als hätten deine Briten während der Napoleonischen Kriege die falschen Knöpfe an den Jacken für die Schlacht & Region – also wird dein Spielzummer sofort von einen Trupp Ninjas gestürmg und alle Minis konfisziert. 🙂

      Die Hartplastikfrage ist gut – erscheinen sollen die VOR den Clone Wars Sachen…im 2. Quartal… also werden wir das wohl abwarten müssen.

      • ABER: Gab es nicht in einer Episode von Rebels genau das: Rebellen vs Droiden? 😉

        Und sonst: Man kann was eben frei erfinden, die SW Welt (ob nun Legends oder Disney-Kanon) ist riesig genug. Ein imperialer Warlord der eine geheime Seperatistenfabrik samt Droidenarmee gefunden hat und nun gegen Rebellen und Imperialen kämpft; alten Klonsturmtruppen kämpfen gegen die imperialen Stormtruppen (alter Legends-Kanon); etc etc. Klar, das mit den Helden wird schwierig, aber na und? Ist es eben eine Kampfsimulation, eine Jedi-Vision oder eine Parallelwelt. 😉

        Was mir fehlt: Neutrale/Kleine Fraktionen wie Sandleute (Einheitenauswahl wie Bantha- und Sandleutetrupp), Jawas oder Zivilisten (Missionsmarker bzw. Deko). Das würde die Schlachtfelder beleben (und mein Dioramabauerherz höher schlagen).

        Wegen Hartplastik: Ich hoffe mal, dass FFG jetzt schon welche aus Hartplastik rausbringen. Erst auf die Klonkriege (=KUS-Armee) zu warten… :/

      • Ja, an die Folge habe ich auch gedacht. Selbst die ARC-170 fliegt als Piratenvogel in Battlefront II im Storymodus mit. Spielt nicht auch die uralte Hammerhai-Korvette bei Rogue one eine wichtige Rolle?! Zu Klontruppen gegen Sturmtruppen gibt es unzählige Vergleichvideos. Jetzt zeigt sich, ob die richtig liegen 😉

      • PLastik werden erstmal nur die Droiden. Die Klone sind das bestehende mAterial. Zukünftig sollen aber alle BAusätze auf HArtplastik umgestellt werden, auch die Bestehenden.

  • Hui, die Shoretroopers würden natürlich supi zu den Rebellen-Kundschaftern passen die ich mir gerade geholt hab. Ist schon mal auf meiner Einkaufsliste! 🙂
    Der Dewback sieht schon genial aus, aber leider nur einer. Naja, mal schaun wie teuer der wird…

    Was wirklich langsam fehlt sind nen paar neutrale(re) Einheiten wie Sandleute, Kopfgeldjäger/Söldner oder nen paar Händler/Zivilisten. Na mal abwarten: Im Moment hauen die ja ganz schön raus und dann kommt ja noch Clone Wars… Ich freu mich! 😀

    • Da bin ich ganz bei dir. Die Wookies sind mit meine Lieblinge aus der Miniaturenreihe.
      Sandleute, Kopfgeldjäger und Söldner, aber auch Händler/Zivilisten, gerne Jawa und auch Ewoks wären eine tolle Bereicherung.

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