Rangers of Shadowdeep: Infos und Links
Joseph A. McCullough, der Macher von Frostgrave, hat ein neues Spiel veröffentlicht, das inzwischen sogar schon eine Mini-Erweiterung hat.
Das Spiel ist inzwischen als Print on Demand und elektronisch erhältlich:
Rangers of Shadow Deep: A Tabletop Adventure Game
- PDF: 20,00 Dollar
- Softcover: 30,00 Dollar
A kingdom stands on the brink of destruction, as the vast realm called the Shadow Deep slowly swallows everything in its path. As the army fights to contain the tide of evil creatures teeming up out of the black clouds, the kingdom’s best soldiers, the rangers, must venture down into the shadows to gather information, rescue prisoners, and ambush enemy supply lines. It is a desperate fight against overwhelming odds, but every little victory brings another day of hope.
Rangers of Shadow Deep is a solo and co-operative tabletop miniatures game, in which players create their ranger, gather companions, and play through a series of missions in their fight to hold back the darkness. If their rangers survive, they will grow in power and ability, and be sent on more difficult, dangerous and intricate assignments.
This book also includes the first supplement for the game, Burning Light. In this mission, the rangers must venture to ruined convent, searching for an ancient artefact. As they choose what order to explore the ruins, and thus the order in which scenarios are played, they must gather clues to the artefact’s location. But they must be quick, for the longer they remain, the more the forces of the Shadow Deep become aware of their presence.
By the creator of Frostgrave and Ghost Archipelago.
Und dann sind da die Werwölfe:
Rangers of Shadow Deep: Blood Moon – 3,50 Dollar (PDF)
Werewolves have descended on the isolated village of High Rock, leaving death and destruction in their wake. Separated from their usual companions, the rangers must rely on a group of auxiliary soldiers to lead them to the village, help fight the werewolves, and hopefully rescue any survivors. However, as the rangers investigate the scene, it becomes increasingly clear that one of those auxiliaries is hiding a deadly secret…
Rangers of Shadow Deep: Blood Moon is a mini-expansion consisting of a one-scenario mission. It includes profiles for four unique companions, two new monsters, and full rules for becoming infected with lycanthropy.
Joe arbeitet derzeit fleißig an diversen Modellen:
I’ve added another figure to my (very slowly) growing forces of Alladore. With the appearance of the Shadow Deep, Alladore is going to need all of its warriors, from all corners of the country. This guy has both answered the call and is calling for others!
He’s an Oathmark figure, from this great pack. Currently working on that wizard as well!And, because I know someone is going to ask, the stone comes from the Frostgrave: Ulterior Motives Red Herrings II pack.
The recently released Rangers of Shadow Deep: Blood Moon includes 4 auxiliary soldiers who serve a multifaceted purpose in the adventure. They are the catalyst for getting the ranger involved in the mission, and they provide support during the fighting. They also, however, form the list of suspects in the hunt for a werewolf.
I thought it would be fun to see if I could make these four companions from some sprues I had lying around, and actually it has worked out rather well.
Orla, the red-headed huntress is made from the new Frostgrave Soldiers II sprue. Okay, she’s got a cap on so we can see her hair, but as the only woman in the group, she won’t be hard to identify.
Nicolan is the guy with the sword and dagger. He is the defacto leader of the group, due to his social standing instead of any military rank. I wanted him to be bit better dressed. His body and arms come from the Oathmark Human Infantry sprue. His left hand comes from the Ghost Archipelago Crew. His head, and the heads of all three of men come from this sprue from Anvil Industries, which I had lying around (£3 well spent, there). The heads are maybe a fraction large, but I don’t think I’ll notice once they are painted up and on the table. They are fantastic sculpts though, amazing character in the faces. The join with the neck isn’t quite right, so I had to cut away a little bit, and it is resin, so super glue was required. Still, I think it was worth the effort. He definitely looks the young aristocratic fighter.
On the right is old Covin, with his maimed left-hand. I actually cut a few fingers off – which is why the plastic is scared. We’ll see how it paints up. Another great head though, perfect for an old and tired warrior. The body and arms come from the Oathmark Human Infantry sprue. (I realize now that I should have put ‚Missing Fingers‘ in his notes in his stat-line, but its a very minor omission.)
Last up, on the left is Seb, the lumberjack turned soldier. All his parts, apart from the head, come from the Frostgrave Barbarian sprue. I had a lot of difficulty getting his two-handed axe positioned how I wanted it. In the end, I gave him a two-handed hammer, then cut off the head and glued on the axe head. Probably more trouble than it was worth, but it’s done now.
It’s a nice looking cast of characters. Shame one of them is going to turn into a murderous monster…
There wasn’t a huge amount of quiet time around my house during the holiday period, but I did find enough to paint up the four Auxiliary Companions I had made to use for Rangers of Shadow Deep: Blood Moon. If you’d like to read more about how these figures were built, you can read about that here.
I started by painting their leader, Nicholan. Since he comes from a wealthy, aristocratic background, I painted him in the standard uniform colours of the army of Alladore, complete with his ‘upper class’ red cloak. He doesn’t seem to have any eyes in the photo, but when viewed at true 28mm you can’t tell. I like this figure a lot and suspect he’ll managed to get into a lot of games beyond just the Blood Moon scenario.
Next up was Orla; she also got the standard Alladore colours. It’s great how easily the paint job can take these Frostgrave figures out of their cold environment and make them look at home in a more temperate climate.
Last came Covan and Seb. Since these guys are a bit farther removed from the standard army, I decided to play that up by having brown feature more heavily than green on both of them. That way they still feel like part of the same force, but more…auxiliary…
Once again, praise for the Anvil Industries heads that I used on the three men. While there is nothing wrong with the heads in either the Frostgrave or Oathmark boxes, it is nice to have some extra variety as a different head makes for a completely different figure and stretches those boxes even further.
Okay, I admit it. When I wrote Rangers of Shadow Deep, I included ‘giant flies’ in several scenarios without having the slightest idea where players would get such miniatures. I wasn’t worried though, I’ve noticed that miniature gamers, especially those attracted to more open-ended games like this one, are infinitely inventive. I have since seen several suggestions to use for giant flies, but the most popular seems to be this set of ‘joke flies’ on amazon. Since I needed some giant flies for my Blood Moon set-up, I ordered a pack.
So far, I have ‘painted’ six of them, which is probably all I will need for Blood Moon. I say painted, but the only thing I actually painted were the bases. I painted up and flocked some bases, and then I just glued the flies on top. I haven’t otherwise touched them with a brush. It just didn’t seem worth the effort.
So here they are menacing a new ranger I recently painted.
Anyway, if you are looking for flies, these are recommended. Actually, if you can bring yourself to do it, it looks like you can get the same flies for several pounds cheaper if you are willing to buy plastic poo at the same time. Personally, I’m kind of glad I paid the extra few pounds for less… [It has been pointed out that the cheaper ones are only 10mm. The more expensive are 15mm.]
Hat von Euch schon jemand Erfahrung mit diesem Spiel?
Link: The Renaissance Troll
Ich habs schon eine Weile zuhause bin aber bisher leider noch nicht zum spielen gekommen.
Regeltechnisch ist es eine Weiterentwicklung von Frostgrave.
Hauptcharakter ist der Ranger, der von Begleitern unterstützt werden kann, die aber im Gegensatz zu Frostgrave auch Erfahrung sammeln können.
Wie schon erwähnt ist es ein Coop-Spiel, enthält aber auch Soloregeln.
Hab es mir vor allem wegen dem „Einsamer Wolf“ Flair besorgt 🙂
Ich kann mich meinem Vorredner nur anschließen, was das daheim liegen und noch nicht zum spielen gekommen angeht. Für mich hat das Spiel vor allem durch die coop Regeln potential, dem Miniaturenspiel eher zurückhaltend gegenüber stehenden Mitmenschen das Hobby näher zu bringen. Ist ja im Kern eine Weiterentwicklung des klassischen Dungeoncrawlers weg vom Brett hin zum freien Miniaturenspiel.
Gerade für Mitmenschen, die den kompetitiven Aspekt des klassischen wargames scheuen eine gute Alternative denke ich (bin aber leider noch nicht dazu gekommen, das Spiel mit meiner Frau auszuprobieren) .
Liest sich soweit interessant, aber: it das System W10, oder W6?
Weder noch, W20 wie Frostgrave.
Danke dir. Das hört sich gut an.
Ein großartiges Spiel! Schön, dass es den Weg zum BKO gefunden hat.
Habe es bislang im reinsten Solo-Modus gespielt und bin ziemlich begeistert. Für mich eine tolle Alternative/Ergänzung zu Five Leagues beyond the Borderland und Sellswords & Spellslingers (für die man aber super die gleichen Minis verwenden kann), gerade mit der im Regelbuch enthaltenen narrativen Kampagne.
Danke für deinen Kommentar. Es war die ganze Zeit auf meiner Wunschliste und habe es mir jetzt gegönnt.
Klingt spannend! Kann mir jemand sagen, wie viele Minis so benötigt werden? Also wie viele Begleiter sind möglich und wie viele Monster stehen üblicherweise auf dem Tisch?
Hängt immer von der Anzahl von Spielern/Rangern ab.
Bei einem Ranger sind bis zu 7 Begleiter möglich, bei zweien bis zu 3 Begleitern pro Ranger etc.
Monster sinds wohl so grob 20-30 pro Mission, plusminus versteht sich.
Und theoretisch kann man problemlos eigene und kleinere Szenarien bauen mit nur einer Handvoll Ungeheuer. „Balancing“ spielt ohnehin keine wirkliche Rolle.
Danke!
Könnte was für mein Witcher-Projekt sein.
Klar.
Hab schon Leute gesehen die die Regeln für Conan und Bloodbourne benutzen.
Allein der Kooperative Gedanke klingt interessant
Solo und Koop, da werde ich hellhörig. Gibt es Chancen auf eine deutsche Übersetzung ?
darauf würde ich nicht warten, bei den Frostgrave Büchern fehlen noch ein paar,
spellcaster wurde nur einer von 4 übersetzt und der erste wurde sehr schnell übersetzt,
ich befürchte deshalb, die Übersetzung lohnt sich nicht und versiegt jetzt ;(
Die Bücher waren wohl etwas zu günstig für die Qualität.
Das Regelsystem ist fast identisch mit Frostgrave. Der Zauber-Aspekt ist etwas weniger vertreten (keine Schulen), und es gibt keine Homebases. Die Warbands (hier heißen sie Companions) sind ähnlich, das Grinden/Leveln durch Schätze auch. Insgesamt aus meiner Sicht also einfach ein Downsize von Frostgrave.
Der Solo/Coop-Aspekt wird durch Gegner-AI erreicht, die leider fast genau so simpel ist wie bei Forstgrave (Sichtlinie: Angreifen, sonst zum Zielpunkt des Szenarios oder random direction wandern), sowie durch Ereigniskarten (= Ereignistabelle für Pokerkarten).
Der echte Mehrwert für Frostgraver besteht also in den neuen Missionen/Szenarien. Es ist also mal wieder viel hochwertiger und liebevoller Content zusammengekommen, aber regeltechnisch gibts kaum etwas Neues.
Und die Ranger spielen sich mMn durchaus anders als die Zauberer.
Ansonsten basiert es klar auf Frostgrave; so hatte es der Autor ja auch angekündigt, als coop/solo Ableger mit düsterem Flair. 🙂
So. Runtergeladen und ausgedruckt. Ich freue mich schon aufs Lesen und Zusammenstellen der Truppe 🙂