A Song of Ice and Fire: Wildlinge
Die Wildlinge kommen – neu für A Song of Ice and Fire.
Free Folk / Wildling – Starter
For some in Westeros, the world ends at the Wall. Nothing lies beyond it but death. However, there are people who inhabit those lands. They are known as Wildlings to those unfamiliar with them, but they call themselves the Free Folk. Mostly consisting of loose tribes and clans, the Free Folk may seem like a scattered people, but when the call to war is sounded, they band together and form a unique and deadly force on the battlefield.
The Free Folk Starter Set for A Song of Ice and Fire: Tabletop Miniatures Game brings an entirely new play-experience to the table, both when fielding them and fighting against them. Unlike the armies of Westeros, those who live north of The Wall do not have the militant training of crowns and kings, instead gaining a ferocity cultivated by the very environment they live in.
When the Free Folk hit the table, the following factors must always be remembered:
Superior Numbers: The Free Folk can field more Combat Units than any other army, primarily due to the fact that being an untrained and motley assortment, none of their units are much of a threat individually. The standard Free Folk Raider unit comes in at a meager 3 points each. Of course, one should never dismiss them just because they don’t have the fancy steel or tactics of the southerners. They more than make up for that in bulk numbers!
Overwhelm and Overcome: When it comes to Tactics Cards, the Free Folk specialize in using their numbers to their advantage. Cards like Group Assault will grant your units powerful boosts in combat (in this case, both Sundering and Critical Blow) when ganging-up on enemies. Meanwhile, their arsenal also includes de-buffing effects like There’s Too Many! And Distraction Tactics, which act to cause severe combat disadvantages and Panic-inducing effects to enemies, bringing them down to the Free Folk’s levels.
Strike Hard and Fast: Speed is also an important element of the Free Folk army. Their primary Tactic Zone is the Maneuver Zone, which should be taken (or denied, if playing against Free Folk) whenever possible. The Free Folk want to position themselves to get those group assaults off, and a variety of speed-boosts, including the Swift Advance Tactic Card, help them achieve this. It’s not merely their Tactics Cards that assist here. Their unit attachments, such as the Raid Leader, grant options as well. Raider Leaders allow the Free Folk to chain Combat Unit activations together, truly recreating the feeling of a massive horde advancing on their prey!
Of course, these are merely the basics of the Free Folk. Another factor to consider is their ability to field Giants, whom strictly go against the “cheap horde” style of the rest of the army. Utilizing these immensely powerful (but also expensive) options can give their army just the punch it needs to deal with the innate weaknesses of the cheaper units (that being enemies with superior armor and defense). Finding the right mix of expensive, powerful units and cheaper swarm-units will depend on a Commander’s preferred play-style. But regardless of the outcome, the Free Folk will play unlike any army yet seen on the fields of Westeros!
The Free Folk Starter Set will be available on January 25.
Free Folk – Spearwives
North of the Wall in Westeros, live a group of people known as the Wildlings to those unfamiliar with them. These people refer to themselves as the Free Folk. There may be upwards of hundreds of thousands of people split into their own cultures, tribes, and clans. These groups are loosely associated, but when war comes to the land, they are willing to join under one banner and fight together.
In the South, combat is largely considered the realm of men, but the Free Folk have different ways about them. Women make for ideal flankers on the battlefield, adept at both taking charges and leading attacks of their own.
The Spearwives are not equipped with the best weaponry. What they bring to a battle is crude, but effective, and most importantly, plentiful. They hurl their projectiles with a deadly accuracy that causes major problems for opponents, and intelligent commanders can take advantage of this skill.
The harsh environment of the North has toughened up the Spearwives. They don’t lose Attack dice until they are on their last rank, making them a consistent threat throughout a game. They are able to cause damage at range, but don’t shy away from engaging an enemy close up either. This type of flexibility makes them extraordinarily valuable.
Like all Free Folk units, the Spearwives are cheap to add to your ranks. For such a versatile unit, they will still allow you to fill your forces with other warriors. It’s that very versatility that make them an excellent addition, especially if they’re paired with the right Attachment.
Included in this unit box is the Spearwife Matriarch Attachment. She grants the unit Swift Retreat, giving them the ability to retreat to a safe distance after they have been attacked. The Free Folk are already very mobile, and with the Matriarch’s help, they become even quicker. She is an excellent choice as an Attachment for the Spearwives.
Included in the Spearwives unit box for the A Song of Ice and Fire: Tabletop Miniatures Game are three different unique, highly-detailed sculpts with four copies each, and a single Spearwife Matriach figure, as well as a movement tray and all of the necessary cards. They are ready to join the fight right out of the box.
The Southerners may not appreciate the skill and ferocity that the women of Westeros may bring to their armies, but the Free Folk are about to give them a lesson in overlooking half the population. The Spearwives can be devastating if used effectively, and under the right Commander, they will make a diverse Free Folk army even more flexible.
The Spearwives unit box will be coming to your FLGS on January 25 and require a Free Folk Starter Set.
Quelle: CMON
Wieder mal durch die Bank sehr schöne Modelle für ein tolles neues System. Da werd ich wohl schwach.