The Devil’s Run: Kickstarter gestartet
Der Kickstarter zu The Devil’s Run: Route 666 ist erfolgreich gestartet.
The Devil’s Run: Route 666 is a 20mm-scale post-apocalyptic vehicular combat board game from Word Forge Games.
The Game
The Devil’s Run: Route 666 is a fast-moving and hard-hitting vehicular combat board game (for 2-6 players) set in a post-apocalyptic America.
There are four types of vehicles: Bikes,Trikes, Buggies and Cars. Each of these vehicle types play differently due to how they drive, their weapons and their arcs of fire. The game has story driven missions which are a mix of full throttle racing and maximum carnage vehicular battle, with an immersive ruleset to make you feel like you’re a part of the post-apoc action. We use six and ten sided dice, statlines and modifications to represent every aspect of the game, from scenery effects, shooting, ramming and sideswiping, to using equipment like Nitros, Oil Slicks and Smoke Screens.
Example of some of the Devil’s Run vehicles
Devil’s Run uses a rolling board mechanic, to ensure all players feel like they are on the edge of their seat; fall too far behind and you are out of the race, get too far in front and you could open yourself to an airstrike or an unexpected obstacle in the road. Live fast and die hard on Route 666. Can you survive the Devil’s Run?
The Devil’s Run Board Tiles. Each is 28x28cm
Each vehicle comes with a statline to use in the game, with stats for its allocated weapon(s). You will also find an arc of fire diagram as well as a description of any special skills the vehicles might have.
Example page from the rule book
The Factions & Background of Devil’s Run:
The post-apocalyptic America of the Devil’s Run world is a dog-eat-dog wasteland where only the strongest survive. All major cities have been wiped from the map with the exception of San Francisco, the lone bastion of survival in a once civilized nation. The city has been split by the constant struggle for control by two rival gang’s of road warriors: The Law Haulage Company and The Haul’s Angels. These two gangs vie for total domination of San Fran and it’s people, scouring the barren wastes of the near-dead America for any resources they might find to help in their struggle.
Excerpt from the Rule book:
When the old flying fortresses are spotted in the sky, you can bet your last drop of gas that The Law and the Haul’s Angels will saddle up, along with every other up and coming wannabe gang. They will get on their bikes, trikes and buggies, they will strap into their weaponised Chevvies and armoured Cadillacs and they will drive hard. When they collide on the highways in the wastes outside San Fran, there will be death and destruction; there will be CAR-NAGE!!!!! They will race and shoot their way to the drop (wherever it may be) and another Devil’s Run will have begun…
The Gang Logos
Why Kickstarter?
We have managed to get most of what we want done for the game, but need support to fund 4 things:
1. Getting the Trike rendered
2. Getting a second bike (for the Haul’s Angels) designed
3. Producing the Card Stock (tiles, tokens etc.).
4. Building a community website including a forum internet shop
If we meet our target we will be able to do these things and Devil’s Run will be a thing!!
BUT, we want to do a lot more too! The game is ripe for characters (road warriors, mad men and women, eccentrics). We want to bring those to the game. We also want to add more factions, more weird and wonderful vehicles. Advanced rules (Turning, T-Boning, Jumps, Gyrocopters, Trucks)..the list goes on!
Example of some of the finished models
What’s in the Box?
The Devil’s Run board game includes everything you need to play the game, including road tiles, models (3D designed and cast in high detail resin), dice, statcards and obviously a full colour and illustrated rule book and mission book.
Beyond the Box
Word Forge Games is very keen to offer Devil’s Run in 2 forms. Firstly, a ‚pick-up and play‘ board game that can be played quickly over a beer or a soda for a hour or so between a couple (or gang) of mates. Then secondly, as an in depth gaming experience, where people can build a gang of weird and wonderful vehicles and a narrative campaign of sagas and developing characters. It is important to us that people convert and create, that is why we have made this a 20mm scale game, meaning people can include their conversion of for example, Hot Wheels or Matchbox cars and a whole plethora of Devil’s Run character models. We are so passionate about the use of conversions that we are also planning on producing conversion kits to complement our Advanced rule set that will enable just that!
We want to drive a community via an advanced rule set and community website
Stretch Goals:
The Pledge Levels:
We have tried to make it simple: 3 Standard Levels: Boxed Game, Boxed Game and Goodies and Boxed Game and more Goodies. And for those who always imagined driving their own vehicle and warring in miniature form we have the change to do just that in 2 Advanced Levels: the first, we will make you in 20mm scale and the second pledge you and an entire gang to follow you!
We expect to be able to give more away as the Kickstarter progresses and we have a lot of great Stretch Goals planned too. However, focussing on the task in hand here are the Pledge Levels:
Add-ons (Goodies to add to your Pledge):
Any of the following can be added to any pledge at the price listed. We will capture what you want via our Pledge Manager, once we have finish designing all the unlocked stretch goals.
The token set includes 50 tokens! The Turn Counter is 6.66cm in diameter and made of Wood and Acrylic
Any of the above can be selected as Goodies to add to your pledge. (these are the models already included in the Boxed game, but will include special character cards with their own special skills!
Only available on Kickstarter: This is Bane, a former traffic warden. When it all went wrong, he lost his family and then his mind. A mad man now, he travels alone looking for vengeance on those that took it all.
With KS Exclusive Optional Canopy: The Meteor is the mad design of Freddie Whittle. A man of little words, but that will happen when your tongue has been cut out. The Meteor is slow to start but once its wound up its near impossible to beat!
Designed specifically for conversion of any 20mm (1:72 scale) vehicle including, for example, Hot Wheels and Matchbox toys.
After Kickstarter:
Once the Devil’s Run Kickstarter has finished we will work our socks off to complete all the stretch goals and Advanced Level Pledge designs. When they are complete we will open a Pledge Manager. We also promise to update you on our progress on a weekly basis.
*Shipping Information:
Based on past experience (of us and others), we will be charging shipping after the Kickstarter concludes based on the actual costs incurred to ship. We will collect this via our pledge manager after the campaign ends. This is so we can be fair to all our backers (shipping is rarely one size fits all). We will ship your rewards at our cost to our international hubs. Depending on where in the world you are, we will either ship to you from our hub in the USA (NA and some ROW backers), UK or Poland (EU & ROW backers). As a rough estimate, the game will cost about £10-15 to ship within Europe and NA and up to £40 elsewhere, but this may increase or decrease depending on the quantity of stretch goals we unlock and your choices. Please note that while we do our best to get you your rewards in a timely manner and at the best delivery cost we can, you may not necessarily receive your rewards before the product makes it into distribution in your own country or before it’s made available in conventions and special promotion opportunities. We hope that the special price and exclusive items you will get during the Kickstarter will make up for any such possible lag. However, if this is something that is not acceptable to you, please do not back this project, and instead wait for the retail release. Thank you for your understanding.
Die Kampagne hat ihr Ziel von 5.000,00 GBP bereits erreicht, steht aktuell bei 7.735,00 GBP und läuft noch 20 Tage.
Wollen jetzt alle auf den mad max zug aufspringen?
Sieht so aus, der Film steht ja bald an.
Vollkommen unverständlich..man könnte meinen, da kommt ein neuer Teil von in die Ki…äh moment…
😀
Joar, mal eben auf den Mad Max Zug aufspringen was? Na ja, der Erfolg scheint ja da zu sein, wobei ich persönlich mit Tabletop-Rennspielen noch nie was anfangen konnte – auch wenn hier natürlich auch eine große Komponente Kampf mit dabei sein wird.
Ich wüsste zwar aus dem Stegreif nicht, welche Schriftart nun am ehesten bei mir „postapokalyptisches Vehikelkampfrennengemetzel“-Atmosphäre aufkommen ließe, die Kampagnenschriftart jedoch macht mir eher Lust auf Diablo 🙂
Ansonsten: Von den Rendern war ich nicht so begeistert, aber die fertigen Modelle sehen ganz OK aus.
Mad Max finde ich großartig (ja, alle Teile) und erwarte gespannt den „lovely day“… 😉
„auf den Zug aufspringen“ ist mMn auch voll in Ordnung. Im Gegenteil: über tolle Minis und Regeln in so einem Setting bzw. für passende Szenarien kann man sich doch nur freuen. Gorkamorka wäre das Paradebeispiel.
…allerdings überzeugt mich das hier nicht. Keine Hingucker bei den Modellen, grafisch eher naja, halt ein, zwei interessante AWs. Verschenkte Chance, denke ich.
An dieser Stelle passt es einfach:
Schaut euch mal „Axis and Alloys“ an. Klasse, seichtes Spiel, was man mit 2+ Autos spielen kann. Maßstab z.b. HO (Eisenbahnmodelle).
Auf http://www.wittyw.de gibt es alle Downloads in Deutscher Sprache! Kurzweiliger, schnell verstandender Spaß.
http://www.wittyw.de/tabletop.php
Kostet so gut wie NIX und man kann selber mal Hand an die Autos anlegen! Selbst ist der Zocker, Jungs!
Danke für den Tipp! Ich habe gerade direkt mal durch die Regeln geschmökert. Eins ist mir nur nicht ganz klar geworden: Die Spielplatte (die im Regelbuch zu sehen ist und von deren Bau der Autor auch Bilder auf seiner Seite zeigt) stellt einen Rennparkours da, mit Start- und Ziellinie und Ampeln und allem was dazugehört. Die Regeln gehen darauf jedoch gar nicht ein, sondern machen eher den Eindruck, es handele sich um ein reines Autokampfsystem. Ist das Rennen auch Bestandteil des Spiels und ich habe es bloß übersehen? Oder geht es hier tatsächlich zunächst nur um Zerstörung?