Spartan Games: Mai Neuheiten
Von Spartan Games kommen die Mai Neuheiten, dieses Mal mit Firestorm Planetfall und Firestorm Armada.
Dindrenzi Federation Recon Helix – 27,50 GBP
The Dindrenzi Federation does not adhere to standard military thinking when it comes to reconnaissance. The Dramorean High Command take painstaking efforts to map out their engagement zones far ahead of actual battle resources being dispatched.
This means that when the time comes for areas to be contested, the Dindrenzi are perfectly placed, preferring to delivery automated Field Guns in a holding role that can be tailored to suit the current battlefield conditions.
These static positions are led by an Elite Nyx Cadre led by an Officer who is in command of three Gun Team Bases, each equipped with a punishing Harvester Coil Gun which is capable of engaging both enemy infantry and light tanks who foolishly stray within range.
- 1 Damocles Mk II Sky Pod
- 4 Nyx Light Infantry Bases (1 Officer Base and 3 Gun Team Bases)
- 4 Damocles Mk I Field Guns (choice of weapon for each Mk I Field Gun)
Dindrenzi Federation Light Infantry Upgrade – 25,00 GBP
Dindrenzi Nyx Light Infantry are easily the most terrifying close assault troops in the Firestorm Galaxy. Durable and highly trained, they tear through the enemy with brutal efficiency. Being so highly specialised, the Dindrenzi have access to a larger number of Sweeper Teams and Field Guns, allowing them to present the right tool for the right job, no matter what the situation.
Inside this box, players will find upgrade bases for the Light Infantry they already possess. There are sufficient Light Infantry Bases to fully upgrade THREE Light Infantry Cadres.
IMPORTANT NOTE: This is not a standalone product and will require standard infantry bases of the appropriate force to be fielded correctly.
- 3 Officer Bases
- 9 Field Gun Bases
- 9 Sweeper Team Bases
Terran Alliance Recon Helix – 27,50 GBP
Freya Light Tanks perform a vital command and control role within a Terran Alliance Recon Helix, operating as a link to the Terran high Command, allowing it to direct the actions of Hirdmen Light and Huscarl Heavy Infantry on the battlefield.
Mounted in the modified Sinir Transports built for advanced operations, the Light Infantry tend to range out ahead of the Terran advance, securing objectives; striking out against enemy assets with a combination of close quarters battle and ranged assault.
The addition of the feared Huscarl armed with adapted Dual Raptor Grenade Launchers gives the Helix a strong firebase as well as increasing its survivability.
- 5 Freya Light Tanks
- 2 Sinir APC Tanks
- 4 Huscarl Heavy Infantry Bases
- 6 Hirdmen Light Infantry Bases
Terran Alliance Light Infantry Upgrade – 25,00 GBP
The Terran Alliance has access to numerous Infantry Companies, taken from any number of loyal worlds at their disposal. Whilst life expectancy of an Infantryman is perilously short, there are no shortage of recruits eager to earn a chance for glory.
Terran Gun Teams are armed with Raptor Grenade launchers, laying down devastating support fire, and Sweeper Teams clear buildings of enemy troops with the use of portable mini-guns.
IMPORTANT NOTE: This is not a standalone product and will require standard infantry bases of the appropriate force to be fielded correctly.
- 3 Officer Bases
- 9 Field Gun Bases
- 9 Sweeper Team Bases
Aquan Prime Recon Helix – 26,00 GBP
In addition to the standard Reconnaissance duties that most
commanders expect from a Helix of this nature, the Aquan Recon Helix also
provides Aquan Prime Ground Commanders with a rapid response element, capable
of plugging the gaps that will inevitably appear in the battle line.Led by a squadron of Marana Light Skimmers, and transported
safely inside the sleek Larata Troop Transports, the Khitari Light Infantry of
a Recon Helix can be trusted to execute the orders of their masters with the
efficiency and precision that is to be expected from an Aquan battle plan.
- 8 Marana Light Skimmers
- 1 Larata Medium Transport
- 5 Khitari Light Infantry Bases
Aquan Prime Light Infantry Upgrade – 25,00 GBP
The officer credo of the Aquans is long established, with
the commanding officers of the Khitari having proven themselves on a number of
battlefields. Due to their close affinity with their environment the Khitari
are frequently found mounted upon Purani hunting beasts. These creatures are
used to deliver a strong close quarters weapon and greatly increases the
survivability of the mounted element. The Light Infantry Sweeper Teams wield
punishing Maelstrom Cannons to deliberate enemy infantry formations prior to a
deadly Purani charge!
IMPORTANT NOTE: This is not a standalone product and will
require standard infantry bases of the appropriate force to be fielded
correctly.
- 3 Officer Bases
- 9 Field Gun Bases
- 9 Sweeper Team Bases
Sorylian Collective Recon Helix – 27,50 GBP
The enormous bulk of a Sorylian Kul’Vok Heavy Infantry trooper requires a bespoke transport to be used when deploying them into battle.
In a Recon Helix, the Sorylians use the fast adapted Bol’Vuk’Ra Transport Skiff to rapidly deploy a unit of Heavy Infantry far ahead of the battleline, ready to engage the enemy quickly before they have a chance to set defences.
The Helix is commanded by two squadrons of Ja’Gor Light Battle Walkers, who range ahead of the Heavy Infantry identifying targets for the force before falling back to the safety.
Designed to move at speed, the Jar’Gors are armed with Har’Mok Precision Missiles and a unit of four can lay down effective fire, before scampering away to safety.
- 8 Ja’Gor Light Battle Walkers
- 1 Bol’Vuk’Ra Transport Skiffs
- 4 Kul’Vok Heavy Infantry Bases
- 1 Sky Drop Marker & 1 Micro Dice
Sorylian Collective Light Infantry Upgrade – 25,00 GBP
The strongest of their race, the Sorylian Infantry Elders
are born to fight at the forefront of their infantry formations, with those
around them in awe of their combat prowess. Sweeper Teams use the dreaded Kulak
Suppression system to disorientate and confuse the enemy to prepare any enemy
to receive their charge.Should this not be enough, the Sorylians also provide a
powerful version of the Sar’Nav Grenade Launcher (Gun Team) which can spit its
munitions out as a terrifying rate.Inside this box, players will find upgrade bases for the
Light Infantry they already possess. There are sufficient Light Infantry Bases
to fully upgrade THREE Light Infantry Cadres.IMPORTANT NOTE: This is not a standalone product and will
require standard infantry bases of the appropriate force to be fielded
correctly.
- 3 Officer Bases
- 9 Field Gun Bases
- 9 Sweeper Team Bases
The Directorate Recon Helix – 27,50 GBP
The Directorate use their Reconnaissance elements as mobile
terror units, using the close range Light Infantry and Intruder APC Tanks to
provide close quarters battle support with prototype munitions that bring
horror and punishment to ground an air targets alike.The fearless Deadlock automata for the Directorate are
equipped with powerful TS-64 Scrambler weapons that target larger prey
deliberating them through vicious cyber-hacks and are often employed to provide
a more subtle means of weakening the enemy.Supporting the ground troops are Anarchist Light Tanks,
armed with destructive Peacemaker Missile systems.
- 2 Intruder Medium Transports
- 5 Anarchist Light Tanks
- 5 Patriot Light Infantry Bases
- 4 Deadlock Heavy Infantry Bases
The Directorate Light Infantry Upgrade – 25,00 GBP
The gene-bred soldiers of the Directorate have a fearsome
reputation. Conditioned through brutality and equipped with the best the
conglomerates within the Directorate can provide, they throw themselves into
battle with an abandon that few can match.Inside this box, players will find upgrade bases for the
Light Infantry they already possess. There are sufficient Light Infantry Bases
to fully upgrade THREE Light Infantry Cadres.
IMPORTANT NOTE: This is not a standalone product and will
require standard infantry bases of the appropriate force to be fielded
correctly.
- 3 Officer Bases
- 9 Field Gun Bases
- 9 Sweeper Team Bases
The Relthoza Recon Helix – 27,50 GBP
The Relthozan Empire are well known for their ability to
drop into the battlefield, preferring to use their disposable Drone Swarms to
take and hold objectives or assault enemy armour.However, there are often instances where the Light Drones
simply will not do, and that is when the Jamriss Heavy Drones simply will not
do, and that is when the Jamriss Heavy Drones are brought to bear, deployed via
a specially adapted, and heavily reinforced Yayiss-Va Sky Pod.Taken from Jabri swarms that have proven their worth, the
Jamriss are grafted into a far heavier battle suit, injected with enhanced
targeting and aggression pheromones desgiend to drive the Relthozan within to
even greater levels of battlefield lethality.In order to keep these assault specialist in line, the
Relthozans place the cadre under the command of a Caramis Walker squadron. The
Caramis is not only exceptional at providing anti-air support to the Recon
Helix, but its Nexus Designator assists in the safe delivery from low orbit of
the Yayiss-Va Sky Pod.
- 2 Yayiss-Va Heavy Sky Pods
- 2 Caramis Anti-Air Medium Walkers
- 10 Jamriss Heavy Drones
- 2 Sky Drop Markers & 2 Micro Dice
Hawker Industries Carrier Group – 22,50 GBP
The Regent represents a transition for Hawker Industries, being a hybrid of commercial and purpose-built military vehicles. Instantly recognisable as a Hawker ship, the Regent was conceived as a flexible design from the outset, and has the capacity to be further reinforced to Battleship-levels, carry nuclear weapons or even a sophisticated AI hacking suite. It is a solid and dependable vessel which is starting to become more common in fleet actions across the Storm Zone, often accompanied by the trusted Resolute Cruiser or the aptly named Stalwart Escort. Its chiselled, blocky structure give a clue to its durability, and is welcomed by SRS pilots across the Terran Alliance as a welcome safe haven.
The Stalwart started life as a luxury cruise ship for the ultra-rich, but as the war dried this market up, Hawker saw another potential market emerge. As safety was paramount to their top customers, the hull was already incredibly resistant, and by strengthening this and adding thick slabs of armour and enhanced weapon systems, the Stalwart was born. Originally planned to carry a small shield generator, it was simply deemed unnecessary given its strength – the Stalwart is now selling in record numbers, and can be seen protecting Capital ships on front lines from Desault to Equinox.
- 1 Regent Class Carrier
- 3 Stalwart Class Escorts
- 2 Large SRS Tokens
- 2 Small SRS Tokens
Works Raptor Battlecruiser Group – 22,50 GBP
Those unfortunate enough to be terrorised by the profile of a pair of Oppressor Battlecruisers probably do not need to be scared for long….with combined beam weapons more powerful than a Dreadnought, followed up by teams of cyber-enhanced assault troops, few enemies stand in the Oppressors way and live to tell the tale. In addition, some Oppressors carry flights of SRS, others more assault troops and even enhanced drives, giving them almost Frigate-like speed – the ship is almost as versatile as it is deadly.
As with all Works Raptor ships, its offensive potential is only part of its lethality – the other being the difficulty any crew will have when trying to return fire. Difficult to lock onto, its stealthy design renders all but the heaviest of long-range fire relatively useless, as enemy gunners helplessly blast empty space. What weapons do find purchase will also find the Oppressor is a tough but to crack – further enhanced by easily replaceable ablative panels that keep it fighting from the shadows in many systems across the Storm Zone.
- 2 Oppressor Class Battlecruisers
- 1 Large SRS Token
- 1 Small SRS Token
Works Raptor Destroyer Group – 17,00 GBP
All Works Raptor designs are stealthy, but the Nullifier takes this to the next level. Absolutely undetectable at long range when motionless, all an enemy can do is try to close range in the direction of the hail of torpedoes that came from nowhere and are now slamming into their hulls. Even when moving at full speed, the Nullifier is almost an impossible target, as it continues to saturate the enemy with bio-toxins, corrosive plasma and electromagnetic countermeasures.
Built for the specific purpose of long-range elimination of the enemy, Nullifier crews are absolutely single-minded, commonly likened to the sociopathic mindset of a cold-blooded sniper. Patrolling the edges of a battle, sowing death from afar, they are also equipped with short-range beam weapons should. Another lethal ship in the Works Raptor portfolio – and one that few Directorate commanders should be without.
- 4 Nullifier Class Destroyers
Alle Produkte sind ab sofort vorbestellbar und werden ab dem 27. Mai von Spartan Games ausgeliefert.
Firestorm Planetfall ist unter anderem bei unserem Partner Fantasy-In erhältlich.
Link: Spartan Games
Irgendwie werden die Spartan Games Designs immer schlechter 🙁
Nun die ganze Infanterie für Planetfall schaut eigentlich ganz gut aus. Ich bin mir nur nicht sicher, ob das Spiel jetzt wirklich den beabsichtigten Erfolg einfährt. Ich meine, viele haben das Spiel herbeigesehnt (ich auch), aber grfühlt ist da schon jetzt der Lack ab…
Und bei Firestorm Armada? Nun die Works Raptor Sachen sind ganz ok, aber die Hawker Schiffe finde ich richtig schlecht. Kein Vergleich zu den Designs aus deren Flottenbox, die mich mit der Mischung aus Star Wars und Babylon 5 Elementen überzeugt hatte.
Woow Spatan kann einfach super Modelle machen
aber warum Besteht die Dindrenzi „Recon“ also aufklärung aus Stationären Türmen ?
Also wenn ich das richtig verstanden habe, werden diese Türme auf das Schlachtfeld abgeworfen. Wenn das weit genug vor den eigentlichen Streitkräften passiert würde ich es als recon durchgehen lassen:) ob ich mit der fluff Begründung recht habe bin ich mir aber nicht 100% sicher
Nach dem Dino Totalausfall gefallen mir diese Sorylianer wieder richtig gut.
Die stationären Geschütztürme in der Dindrenzi Aufklärungshelix finde ich aber auch lustig ^^
Naja wenn man es als Vorhut sieht passen die Türme doch super. Erstmal unbemannte Einheiten absetzten und in deren Schutz die Haupttruppen landen lassen. Find ich recht stylvoll.