Antares: Boromites mit Mag Light Support
Warlord Games zeigen eine neue Einheit der Boromites.
We’ve got even more eye candy from our up-coming science-fiction game – Beyond the Gates of Antares. This week – how about some fire support for the Boromite forces in the form of the Mag Light Support?
Magnetic weapons (or ‘Mag Weapons’ for short) propel a metallic, metal-coated or metal-cored projectile by means of a powerful magnetic pulse. The projectile itself takes the form of a spike, needle, sliver or plug. Small Mag weapons are fed by a magazine, however the larger, more sophisticated weapons carry their ammunition inside of an inbuilt compression field which is capable of carrying thousands of rounds – these larger weapons are also able to synthesise their own ammunition from an integral HCM (Hyper Compressed Material) core given a few hours.
All mag guns shoot a burst of projectiles. The rate of fire varies, with Concord and Isorian military manufactured weapons being more versatile, rapid firing and reliable in use. They make for an effective method of fire support, and are seen on battlefields across countless galaxies.
Find out more about the Boromites and their stat lines in the Beyond the Gates of Antares game or read game creator Rick Priestleys’s article on all the factions waging war amid the Seventh Age.
Our Beyond the Gates of Antares ruleset is now ready for the first stage of public playtesting: we call it the Alpha version. Our Alpha playtest program is open to all volunteers and we have also made available a limited number of miniatures for playtesters too – however once they are gone they are gone.
Quelle: Warlord Games
Die sind ganz ok, diese Stein-Oger-Aliens. Die schwere Waffe könnte aber weiterhin Eins zu Eins aus dem Arsenal der Tau stammen.
Na ja und das Arsenal der Tau könnte 1:1 aus jedem beliebigen Manga stammen.
Auch wenn die Steinmenschen nicht so ganz mein Geschmack sind, finde ich es gut, dassm an mal andere Konzepte versucht. Immerhin sind die Möglichkeiten für ein Sci Fi Setting endlos und im Wargaming ist man da so festgefahren.
Stimmt, wobei man schon sagen muss, dass es bei der Farbwahl auch Möglichkeiten gegeben hätte sich klarer von den Vespiden (Tauallierten) abzugrenzen.